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20 years after its release, Age of Empires 2 is entitled to a proper remaster on PC. The opportunity for strategy game fans to rediscover this great classic.
And this time, Microsoft seems to have understood its mistakes. The Definitive Edition of Age of Empires 2 is available on both Steam and the Microsoft Store - better yet, the title is even integrated into the Xbox Gamepass for PC. Subscribers to this package won't have to spend a single euro to play it. For others, the title is charged €20, a very respectable price considering the enormous amount of work that has been done.
Because for this remaster, the developers did not content themselves with a simple facelift. It's almost a complete remake of the game, with updated graphics, reworked gameplay and even new content.
The great strength of a remaster of this type - like the one in the first part - is that it revises certain gameplay mechanisms that would no longer work today. This Definitive Edition thus corrects a whole series of flaws in the original game. Most of the corrections concern the artificial intelligence of the units. For example, villagers will now be able to recreate a farm on their own once its resources are exhausted. No need to run after your villagers all the time to make sure they don't just sit back and do nothing... There are many other small fixes of this type. Contrary to the re-release of the first part, it is now possible to order different types of units in the same barracks so that the "unit orders" follow each other. You will no longer have to build a barracks for each type of unit to meet the demand. On the other hand, the pathfinding of the units does not seem to have been altered. This gives rise to some very funny but also very annoying situations, like when one of your villagers gets stuck by a construction he has just finished - when they would logically have moved to the other side of the building at the time of construction. It's unfortunate that the developers haven't reworked this aspect.
As for the rest, it's pretty much the same game as it was 20 years ago. The game mechanics haven't changed. It's still a question of developing one's civilization, starting from a very small village that will have to be transformed into a luxuriant city, developing new technologies, passing the ages, creating a gigantic army to defend itself and attack its enemies, exploring the map - and - in some cases - collecting relics or building wonders.
The game offers a very solid content with its numerous scripted missions, dozens of civilizations (each with its own specificities and units), multiple victory conditions and numerous game modes.
A skillful blend of real-time strategy and management games, Age of Empires 2 remains a video game monument that has lost none of its aura over the years. Of course, its greatest asset is its ability to offer a complete gaming experience, from micro-management to large-scale economy, from troop movements to city sieges. Age of Empires 2 introduced many new gameplay mechanisms that were unheard of at the time of its release, including siege weapons, walls and castles.
The gargantuan content of the game (a total of 27 solo campaigns!) betrays the studio's desire to spoil fans of the series. It should be noted in passing that this Definitive Edition brings together not only the content of the original game, but also of its extension plus some additional content that has never been seen before. We thus find four new civilizations - Bulgarians, Cumans, Lithuanians and Tatars - which all have their own units and specificities. In terms of scenarios, there are 3 new campaigns, all exciting from start to finish.
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